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Single Dose - Glossy stroke 3d.py
#21
(02-15-2022, 05:40 PM)arifk Wrote: Hello!

So I wanted to create a little animation of a pendulum motion to learn about interpolation in blender animation and it went allright, I wound up with a nice 120 pictures. I imported them into Gimp as layers and wanted to export a gif file as animation, forever loop, with a 20 ms delay with one frame / layer as all of my frames had all the drawing on them. Now, the background is transparent, which worked fine in the past with another quite simple animation, but for whatever reason it seems to dislike the pictures I have now as when I try to export it nothing shows up only a very https://showbox.tools/ https://speedtest.vet/ very very little part of the whole thing where the base and the pendulum meet. (I don't know whether this was the case when it had bacground colour as I haven't tried it that way) I have no clue why it just decides to chuck out 99.5% of the whole picture on every frame. I tried rendering it out multiple times in multiple ways in blender but something just doesnt feel right with gimp it seems.Anyone can hazard a guess why this might be happening?

Thanks in advance!

I got this,
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#22
(02-16-2022, 11:03 AM)arifk Wrote:
(02-15-2022, 05:40 PM)arifk Wrote: Hello!

So I wanted to create a little animation of a pendulum motion to learn about interpolation in blender animation and it went allright, I wound up with a nice 120 pictures. I imported them into Gimp as layers and wanted to export a gif file as animation, forever loop, with a 20 ms delay with one frame / layer as all of my frames had all the drawing on them. Now, the background is transparent, which worked fine in the past with another quite simple animation, but for whatever reason it seems to dislike the pictures I have now as when I try to export it nothing shows up only a very https://showbox.tools/ https://speedtest.vet/ very very little part of the whole thing where the base and the pendulum meet. (I don't know whether this was the case when it had bacground colour as I haven't tried it that way) I have no clue why it just decides to chuck out 99.5% of the whole picture on every frame. I tried rendering it out multiple times in multiple ways in blender but something just doesnt feel right with gimp it seems.Anyone can hazard a guess why this might be happening?

Thanks in advance!

I got this,

???
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#23
Glossy stroke is working fine on my windows 10 computer with gimp 2.10.30
   
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