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Creating heightmap
#1
When creating heightmap I need that central black areas become sharpened black and central white areas sharpened white. Between black and white areas there shold be a soft grey falloff so that I got smooth transitions.

Gaussian blur does smooth falloff but it dilutes black and white areas into grey.
Is there a way to maintain B & W and get smooth grey falloff in between B & W? 
I tried G'MIC varois smooth options but didn't get what I want.


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Messages In This Thread
Creating heightmap - by grit - 08-05-2017, 05:39 PM
RE: Creating heightmap - by rich2005 - 08-05-2017, 07:22 PM
RE: Creating heightmap - by grit - 08-05-2017, 08:40 PM
RE: Creating heightmap - by rich2005 - 08-06-2017, 08:34 AM
RE: Creating heightmap - by grit - 08-06-2017, 11:46 AM

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