Posts: 5
Threads: 1
Joined: Jun 2018
Reputation:
0
Operating system(s):
- Windows (Vista and later)
Gimp version: 2.8
I was wondering if there's any way to disable Flip & Rotate or at the very least unmap it from shift + middle mouse button drag? I don't see it anywhere in Keyboard Shortcuts or Input Controllers.
I'm using Gimp 2.10.2 on Windows 10 Pro 64-bit.
Posts: 7,135
Threads: 155
Joined: Oct 2016
Reputation:
1,005
Operating system(s):
Gimp version: 2.10
Nothing that I know.
The Shift + Middle Mouse 'button' (often the scroll wheel) to rotate the canvas is a 'feature' of Gimp 2.10
Previously in Gimp 2.8 that combination (amongst others) moved the canvas around. Is that what you use it for ?
Just the middle-mouse-button on its own works equally well.
Posts: 61
Threads: 16
Joined: Apr 2020
Reputation:
1
Operating system(s):
Gimp version: 2.10
04-06-2020, 03:55 PM
(This post was last modified: 04-06-2020, 04:00 PM by ChameleonScales.)
I use Blender and Gimp a lot and in Blender, panning the view is done with Shift + MMB, so no matter how hard those shortcuts are carved in my head, when I frequently switch back and forth between programs, muscle memory comes to play and I hit Shift+MMB to pan the view in Gimp and end up rotating it.
It's a pity that this is not changeable at all.
I'm definitely not going to change it on Blender's side because Blender has so many shortcuts that such a change would require a whole chain of changes, whereas Gimp has very few in comparison, so right now I just learn to live with my accidental clicks.
Posts: 5
Threads: 1
Joined: Jun 2018
Reputation:
0
Operating system(s):
- Windows (Vista and later)
Gimp version: 2.8
Yeah, I figured. That version is unusable for me at the moment though. Glad to hear you're able to work around it and that they're at least aware of it.
Posts: 61
Threads: 16
Joined: Apr 2020
Reputation:
1
Operating system(s):
Gimp version: 2.10
04-07-2020, 01:10 PM
(This post was last modified: 04-07-2020, 01:16 PM by ChameleonScales.)
On my side, this could happen pretty often when switching programs so even using "!", it got pretty annoying.
Gimp and Blender have a long history of being used together for CGI. They're both free software so it makes sense to me that we should keep their usage compatible.
Blender can be adapted as I just did but as I explained it would be better to do it the other way around if we could.