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Fade Size
#2
Not sure it's "inconsistent". From a developer's standard point, the spacing is the distance between two centers. And this distance is  computed using the size of the brush that was just used. In the left part, the size of the bruhs increases, so the spacing is computed using the size of the smallest of the two brush strokes, and you had to set the spacing to 110% so that the next brush stroke is far enough to not overlap the previous stroke. On the right part the size decreases so the spacing is computed using the biggest of the two and therefore leaves to much room for the next stroke which is smaller.

So you have to make two paths starting in opposite directions from the center and stroke them in turn, with dynamics that are a just a decreasing curve, and a spacing smaller than 100%:

   

As a side note, I have the gut feeling that a straight curve means that each stroke is not going to be exactly N% smaller than the previous one. In other words, a constant spacing ratio could require a non linear decrease of the size if you want circles to be exactly tangent.
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Messages In This Thread
Fade Size - by Espermaschine - 09-17-2019, 01:08 PM
RE: Fade Size - by Ofnuts - 09-17-2019, 01:55 PM
RE: Fade Size - by Espermaschine - 09-17-2019, 02:27 PM

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