08-21-2023, 09:37 AM
(This post was last modified: 08-21-2023, 11:29 AM by Vision9000.)
I imported 30+ PNG files of a fireball output from the fun TimelineFX tool.
I did the import as layers option.
I've tried with and without filter animation blending.
When I do filter animation playback, the edges of the animation coming from the separate fireball layers which have alpha transparency...
bleed solid orange all around the circumference.
This seems very strange. I did the "replace" option for each image/layer in the playback and it still does it.
My expectation for the animation is that the tiny particles at the edges would disappear layer to layer as it was being displayed, giving the effect of fluid fire particles.
Thoughts?
In the past I've taken sequences of images like that and animated like in JavaFX and it was smooth and accurate.
I would just use the GIF that can be output from TimelineFX but it is just a little bit slow with no way of adjusting.
So I wanted to create a GIF using Gimp.
I'm using 2.10.34
I did the import as layers option.
I've tried with and without filter animation blending.
When I do filter animation playback, the edges of the animation coming from the separate fireball layers which have alpha transparency...
bleed solid orange all around the circumference.
This seems very strange. I did the "replace" option for each image/layer in the playback and it still does it.
My expectation for the animation is that the tiny particles at the edges would disappear layer to layer as it was being displayed, giving the effect of fluid fire particles.
Thoughts?
In the past I've taken sequences of images like that and animated like in JavaFX and it was smooth and accurate.
I would just use the GIF that can be output from TimelineFX but it is just a little bit slow with no way of adjusting.
So I wanted to create a GIF using Gimp.
I'm using 2.10.34