Hi, I am trying out Gimp 2.10, and I am having a hard time editing my image's alpha channel. In Photoshop, adding textures or painting a texture in the alpha channel is really simple. Basically, for adding a texture, you would copy an image from another image and simply paste it in the alpha channel. With the other method, you can paint in the alpha channel directly. Here is an example...
How to use Texture Masks, and embed them in an Alpha Channel - UE4 tutorial
is this possible in Gimp 2.10
How to use Texture Masks, and embed them in an Alpha Channel - UE4 tutorial
is this possible in Gimp 2.10