The source path grid comes from ofnuts of-path-grid.py with the two edge paths removed.
The shaper, a 4 point circle using my old favourite path-shapes.scm
and the result using Path Transformation -> Map shaped by a Bezier arc quadrilateral (easy)
Edit: As usual not reading the question properly:
Using a rectangular path as the shaper. The gray square is a throwaway layer used to get some symmetry to the shape.
The shaper, a 4 point circle using my old favourite path-shapes.scm
and the result using Path Transformation -> Map shaped by a Bezier arc quadrilateral (easy)
Edit: As usual not reading the question properly:
Using a rectangular path as the shaper. The gray square is a throwaway layer used to get some symmetry to the shape.