04-27-2018, 12:07 AM
Awesome! Thank you so much!
Help making a checkerboard
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04-27-2018, 12:07 AM
Awesome! Thank you so much!
04-27-2018, 12:08 AM
(This post was last modified: 04-27-2018, 12:47 AM by Espermaschine.)
You're welcome.
You do realize that each square is only 1x1cm, right ? That seems rather small for a boardgame. Anyway, here are the steps: do the math and define the size of one square create a new (filled) canvas with that size expand the canvas to twice the size, with the size ratio locked this gives you the full 4 square pattern size with one square, the missing bits should be transparent (add alpha channel if not) duplicate layer, re-colour squares with: lock alpha channel and drag'n'drop the colour you want flip the layers vrtically and horizontically until every square is where its supposed to be merge all layers copy to the clipboard and it should appear as a clipboard pattern in the patterns tab apply pattern to final canvas size
04-27-2018, 07:52 AM
(This post was last modified: 04-27-2018, 07:54 AM by rich2005.
Edit Reason: typo
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Quote:I want 13cm cubes wide by 11cm cubes tall... So 143 cubes total? The GEGL operation thing doesn't make sense when trying to input centimetres. The GEGL checker works in pixels, so get your calculator out or let Gimp do the arithmetic for you. Make a new canvas and start off the way you mean to continue. You want 300 ppi (usually for printing purposes) so set that first. Now set units to cm and the size to 13 x 11. Note Gimp work in pixels there is a tiny rounding error in the conversion. You end up with a canvas size in pixels 1535 x 1299 pix. Do not OK that. Go back to the pixels/in drop down and change that to pixels/cm Remember the value shown, 118 pixel/cm Now you can ok that and create a new blank canvas. Into the GEGL checkerboard dialog. All you need do is set the Width and Height values to that 118 pix (= 1 cm)
04-27-2018, 10:01 AM
(This post was last modified: 04-27-2018, 10:04 AM by Espermaschine.)
@rich
the checkerbord OP wanted has three colours. I dont know how he/she managed to do that with the Checkerboard filter. Maybe a second layer....
04-27-2018, 11:12 AM
(This post was last modified: 04-27-2018, 12:06 PM by rich2005.
Edit Reason: typo
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I was answering the question "The GEGL operation thing doesn't make sense when trying to input centimetres."
However, looking at the OP's image. (canvas size is wrong by-the-way, although only a pixel) Using the GEGL checker filter? Tedious, but apply to ever decreasing selections (snap to grid needed here). No need for a stack of layers. Just for the demo. https://i.imgur.com/7Yxrbt9.jpg
04-27-2018, 10:19 PM
(This post was last modified: 04-27-2018, 10:19 PM by Espermaschine.)
(04-27-2018, 11:12 AM)rich2005 Wrote: Tedious, but apply to ever decreasing selections (snap to grid needed here). No need for a stack of layers. Just for the demo. https://i.imgur.com/7Yxrbt9.jpg Wow ! How did you come up with this idea ? |
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