12-20-2020, 05:13 AM
I'm looking for a good method to color match an image.
I'm working with textures I want to use in a game, and I could have something like say a brick texture with nice grey-blue bricks. Well, the other textures I'm using in this area have a brownish-yellow color to them. I want to adjust the color to make the grey-blue bricks match the brownish-yellow of my other texture.
I've tried using Colors -> Hue-Saturation, but I can never seem to get it to match. I've tried using colorize but makes everything the same color, and thus it loses things like the variation in saturation.
And I think part of the problem is that these textures are just too detailed. Like the brownish-yellow is actually a range of browns and yellows and I'm trying to match a texture to be a brown or a yellow.
I could imagine this being possible with a small palette, like if these were pixel-art images each with sixteen colors, I could go into the palette data and adjust those colors one by one to match the source, making the colors that are a little more grey match the ones that are a little more brown. But I'm not working with a small palette, I'm working with large and complicated textures.
Any ideas?
I'm working with textures I want to use in a game, and I could have something like say a brick texture with nice grey-blue bricks. Well, the other textures I'm using in this area have a brownish-yellow color to them. I want to adjust the color to make the grey-blue bricks match the brownish-yellow of my other texture.
I've tried using Colors -> Hue-Saturation, but I can never seem to get it to match. I've tried using colorize but makes everything the same color, and thus it loses things like the variation in saturation.
And I think part of the problem is that these textures are just too detailed. Like the brownish-yellow is actually a range of browns and yellows and I'm trying to match a texture to be a brown or a yellow.
I could imagine this being possible with a small palette, like if these were pixel-art images each with sixteen colors, I could go into the palette data and adjust those colors one by one to match the source, making the colors that are a little more grey match the ones that are a little more brown. But I'm not working with a small palette, I'm working with large and complicated textures.
Any ideas?