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Create a duplicate layer on work on that. If you don't like your edits just delete the layer and start again.
Select a suitable ForeGround colour (eg 20,20,40). (Experiment with different values to get the effect you want.)
Select a brush and set the brush Mode to Darken Only. Paint over the bright spots.
(Alternative: create a transparent layer above and set the layer mode to Darken Only)
(Use Undo and try again.)
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Well, I must say this is quite complex task for me. But I managed to sort of heal the bright areas by using 2 approaches: Clone Tool in Darken Only mode with some Opacity down + Fuzzy Select Tool and playing with Colors - Curves. Definitely trial and error thing for me...
The brush method did not work for me since it was rather repainting the whole texture. Also the filters seem to redraw the texture + I do not have the Pixel Denoise among GMic anyway for some reason.
Thanks.
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It is always difficult to find a solution if only a part of a picture (I think) is posted because one can not see how the rest of the picture responds on a try. If it's possible post the whole picture or a part of it with some useful information on it.
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11-26-2019, 12:59 PM
(This post was last modified: 11-26-2019, 07:04 PM by denzjos.)
try this :
open the picture
copy the layer
blur 2 to the copy layer
copy the blurred layer (layer 2)
on layer 2 : filters / enhance / high pass (if not, reset to standard values : 4.0 / 1.000)
on layer 2 : colours / brightness-contrast (set contrast 15 / brightness 0)
on layer 2 : set layer mode to linear light
in needed, use filters / enhance / sharpen (unsharp mask)
-------------------------------
An easy way to get rid of the white points, use Qmic Qt :
Artistic / Kuwahara (Iritations 2 / Radius 2)
or
Artistic / Sharp Abstract (Spatial scale 2.4)
or
Repair / Recursive Median (Median radius 4 / Repeats 2)
or
Repair / Remove hot pixels (Mask size 4 / Threshold 10)