11-12-2018, 12:21 PM
(This post was last modified: 11-12-2018, 01:30 PM by Espermaschine.)
(11-12-2018, 11:10 AM)mholder Wrote: I don't personally know what the 'Linear Light' layer mode is for. I've tried it, but I don't understand what it is doing or why I would use it. Same thing for 'Pin Light' layer mode.
I think these new modes are taken from Photoshop. Unfortunately the 2.10 manual doesnt inlcude the new layermodes (yet), so perhaps these pages an be helpful ?
http://vargiskhan.com/log/photoshop-basi...ding-mode/
http://vargiskhan.com/log/photoshop-basi...ding-mode/
http://vargiskhan.com/log/photoshop-basi...ding-mode/
The 'Hard Mix' mode is useful for making halftone images. Put a greyscale layer (like a small repeating pattern) in 'Hard Mix' mode on top of an image, then blur it slightly and you will get a halftone effect.
Quote:Yes this is a 3d render. Perhaps I should have said that in the post, but I thought it was very obvious. Sorry for any confusion on that.
What really threw me of is the image at the bottom that looked too much like an axometric artwork, which is mostly done in a vector program.
Quote:So when I load the render into Gimp 2.10 in linear light color space (NOT sRGB) I get accurate lighting adjustments when I do something like levels adjustment. sRBG mode puts a gamma correction on the image, totally screwing up the results and things blow out or get too dark. I could not really do this in 2.8 with the same results.
Interesting, i dont understand anything about these new colour management modes - so thanks for explaining all that !