03-06-2023, 02:39 AM
(This post was last modified: 03-06-2023, 02:42 AM by BeaverGEGLFreak.)
This is the same as content found on the page https://github.com/LinuxBeaver/
It is the source code to over thirty GEGL Plugins I have made. I recommend going to Github to get them but having all the code in one place is also a good idea.
Instruction here to compile for both Linux and Windows.
---------------
OS specific location to put GEGL Filter binaries
Windows C:\Users<YOUR NAME>\AppData\Local\gegl-0.4\plug-ins
Linux /home/(USERNAME)/.local/share/gegl-0.4/plug-ins
Linux (Flatpak) /home/(USERNAME)/.var/app/org.gimp.GIMP/data/gegl-0.4/plug-ins
[/url]
Compiling and Installing
[url=https://github.com/LinuxBeaver/GEGL-Effects---Layer-Effects-in-Gimp-using-GEGL#linux]
Linux
To compile and install you will need the GEGL header files (
on Debian based distributions or
on Arch Linux) and meson (
on most distributions).
meson setup --buildtype=release build
ninja -C build
Windows
The easiest way to compile this project on Windows is by using msys2. Download and install it from here: https://www.msys2.org/
Open a msys2 terminal with
. Run the following to install required build dependencies:
pacman --noconfirm -S base-devel mingw-w64-x86_64-toolchain mingw-w64-x86_64-meson mingw-w64-x86_64-gegl
Then build the same way you would on Linux:
meson setup --buildtype=release build
ninja -C build
It is the source code to over thirty GEGL Plugins I have made. I recommend going to Github to get them but having all the code in one place is also a good idea.
Instruction here to compile for both Linux and Windows.
---------------
OS specific location to put GEGL Filter binaries
Windows C:\Users<YOUR NAME>\AppData\Local\gegl-0.4\plug-ins
Linux /home/(USERNAME)/.local/share/gegl-0.4/plug-ins
Linux (Flatpak) /home/(USERNAME)/.var/app/org.gimp.GIMP/data/gegl-0.4/plug-ins
[/url]
Compiling and Installing
[url=https://github.com/LinuxBeaver/GEGL-Effects---Layer-Effects-in-Gimp-using-GEGL#linux]
Linux
To compile and install you will need the GEGL header files (
Code:
libgegl-dev
Code:
gegl
Code:
meson
on most distributions).
meson setup --buildtype=release build
ninja -C build
Windows
The easiest way to compile this project on Windows is by using msys2. Download and install it from here: https://www.msys2.org/
Open a msys2 terminal with
Code:
C:\msys64\mingw64.exe
pacman --noconfirm -S base-devel mingw-w64-x86_64-toolchain mingw-w64-x86_64-meson mingw-w64-x86_64-gegl
Then build the same way you would on Linux:
meson setup --buildtype=release build
ninja -C build