03-30-2017, 01:56 AM
Hello all, new here, and fairly new to Gimp.
Without overly complicating it, here what I am trying to achieve.
The image below is something I am trying to replicate. I'm going to create a wind dial for Rainmeter. However, there are two things I'm having trouble with, and hoping maybe you all can help me out.
As you can see the image is broken down into some type of gradient. How would I go about implementing that sort of gradient in my own circle? I am not using any actual part of the original image, so I am using it's size as a guide. Is there some way to divide a circle into 24 equal parts and bucket fill each one?
And here's the second one, that I think I already know an answer to, but as you can see below, the circle also doesn't have full opacity, meaning, the color values you see aren't what they would look like against my wallpaper, which is basically a replication of the "grid" background. Thus my question is, is there some kind of "smart" way to determine the color values shown below but what they would look like either with the black background removed OR if they were 100% opaque?
The end goal is to create an asset of higher resolution and quality, but with accurate color values and opacity reproduced by hand.
Hope I explained correctly.
Without overly complicating it, here what I am trying to achieve.
The image below is something I am trying to replicate. I'm going to create a wind dial for Rainmeter. However, there are two things I'm having trouble with, and hoping maybe you all can help me out.
As you can see the image is broken down into some type of gradient. How would I go about implementing that sort of gradient in my own circle? I am not using any actual part of the original image, so I am using it's size as a guide. Is there some way to divide a circle into 24 equal parts and bucket fill each one?
And here's the second one, that I think I already know an answer to, but as you can see below, the circle also doesn't have full opacity, meaning, the color values you see aren't what they would look like against my wallpaper, which is basically a replication of the "grid" background. Thus my question is, is there some kind of "smart" way to determine the color values shown below but what they would look like either with the black background removed OR if they were 100% opaque?
The end goal is to create an asset of higher resolution and quality, but with accurate color values and opacity reproduced by hand.
Hope I explained correctly.