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how to deform a layer according to another one?
#4
(07-04-2022, 05:34 PM)rich2005 Wrote: Face in a Lake: Same as previous post use Filters -> Map -> Bunp Map

Goes like this: https://i.imgur.com/GSHuO65.mp4

Crumpled paper: You use the Displace filter Filters -> Map -> Displace  but even more than the bump map, all depends on the source image(s)

Goes like this: https://i.imgur.com/7KmzsqR.mp4

Thank you for the hints. I already experimented a bit with displace, but I get very "pixelated" results, instead of a smooth distortion, as in the video, my sample-image seems to get burst into sand...

[Image: nzz_displace_.jpeg]

ok, I used high levels for this sample to show the effect.

But how can I achieve a smoother effect?

The bum-map filter I don't really understand, I don't know what it actually does, in my eyes it just overlays one layer over the other but doesn't give that distortion effect I want to achieve. Also in the video the water doesn't actually take the shape of the face (which would be what I would like) but just adds the shades...
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RE: how to deform a layer according to another one? - by DanielMalaga - 07-07-2022, 11:37 AM

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