09-11-2018, 12:11 PM
Personally, I would do everything with blend masks and paint the waves/shorelines with the new smudge tool.
This is a slightly different style, I admit, but I suppose any texture pattern could be used.
The key concepts are using masks for land, and then using inverted masks for water.
To make it blend better, blur the masks, and to grow or shrink them use the filters Filter->Generic->Dilate or Erode.
Since I made this in 2.10, and I don't know what version you are using, here is a .psd example that 2.8 can open, I believe.
b92.psd.zip (Size: 538 KB / Downloads: 253)
This is a slightly different style, I admit, but I suppose any texture pattern could be used.
The key concepts are using masks for land, and then using inverted masks for water.
To make it blend better, blur the masks, and to grow or shrink them use the filters Filter->Generic->Dilate or Erode.
Since I made this in 2.10, and I don't know what version you are using, here is a .psd example that 2.8 can open, I believe.
b92.psd.zip (Size: 538 KB / Downloads: 253)