06-22-2018, 04:26 PM
(This post was last modified: 06-22-2018, 04:33 PM by Espermaschine.)
Im trying to replicate this effect with ofnuts' script.
My paths go from biggest on top, to smallest at the bottom.
I've got a gradient set up, yellow is at the beginning, going to red, to blue, to white at the end.
When i execute the script, with parameters:
From Gradient, Stroke and Multiple Layers, i get a bunch of single colour filled layers.
Yellow is at the bottom and not on the top....
When i execute the script with parameters:
From Gradient, Stroke and Single Layer, i get everything merged as expected, but the colours are again with yellow at the bottom.
Reversing the gradient doesnt change that.
So i edited the gradient and flipped it. Now it strokes the paths in the expected way, but i need multiple layers and that is still broken.
I dont understand why the script strokes the paths from bottom to top and why it doesnt accept reversing the gradient in the Tool Options (btw, this is all in Gimp 2.8).
It seems it strokes the paths in the order of the pathname (which has got numbers), but thats not how a 3D effect works.
My paths go from biggest on top, to smallest at the bottom.
I've got a gradient set up, yellow is at the beginning, going to red, to blue, to white at the end.
When i execute the script, with parameters:
From Gradient, Stroke and Multiple Layers, i get a bunch of single colour filled layers.
Yellow is at the bottom and not on the top....
When i execute the script with parameters:
From Gradient, Stroke and Single Layer, i get everything merged as expected, but the colours are again with yellow at the bottom.
Reversing the gradient doesnt change that.
So i edited the gradient and flipped it. Now it strokes the paths in the expected way, but i need multiple layers and that is still broken.
I dont understand why the script strokes the paths from bottom to top and why it doesnt accept reversing the gradient in the Tool Options (btw, this is all in Gimp 2.8).
It seems it strokes the paths in the order of the pathname (which has got numbers), but thats not how a 3D effect works.