12-10-2016, 07:37 PM
(This post was last modified: 12-10-2016, 08:13 PM by Espermaschine.)
Nice one, rich !
Just to clarify, all the examples i posted were made with PS, not Gimp !
Good idea with the multiply, that seems like a logical thing to do, considering the texture gets so dark after the filter is applied.
Most of the basic PS filters, seem to do very simple things, almost like a Gimp script, just a bit better integrated with previews and all that.
Also good call on stroking the selection !
EDIT:
I just ran the PS Glowing Edges filter on Lenna, and i totally looks like Gimp - Edge Detect - Neon !
But if i run Neon on the Mosaic texture, i do not get the same result as in PS...
Im pretty sure this is, again, a simple procedure that PS folds into a filter.....maybe a different layermode, blurring and curves or something....
EDIT 2: G'MIC -> Contours -> Difference of Gaussians with the Monochrome unticked seems to get in the direction, but still not there...
Just to clarify, all the examples i posted were made with PS, not Gimp !
Good idea with the multiply, that seems like a logical thing to do, considering the texture gets so dark after the filter is applied.
Most of the basic PS filters, seem to do very simple things, almost like a Gimp script, just a bit better integrated with previews and all that.
Also good call on stroking the selection !
EDIT:
I just ran the PS Glowing Edges filter on Lenna, and i totally looks like Gimp - Edge Detect - Neon !
But if i run Neon on the Mosaic texture, i do not get the same result as in PS...
Im pretty sure this is, again, a simple procedure that PS folds into a filter.....maybe a different layermode, blurring and curves or something....
EDIT 2: G'MIC -> Contours -> Difference of Gaussians with the Monochrome unticked seems to get in the direction, but still not there...