Making a perspective grid - Printable Version +- Gimp-Forum.net (https://www.gimp-forum.net) +-- Forum: GIMP (https://www.gimp-forum.net/Forum-GIMP) +--- Forum: General questions (https://www.gimp-forum.net/Forum-General-questions) +--- Thread: Making a perspective grid (/Thread-Making-a-perspective-grid) Pages:
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RE: Making a perspective grid - Ofnuts - 11-08-2016 No time to test but with two vanishing points:
RE: Making a perspective grid - rich2005 - 11-08-2016 Quote:..Well with more then one VP its getting hard to pull off in Gimp, isnt it ? Always much easier in some sort of raytracing application. Had to pull ArtOfIllusion from archive so a bit of a quick render [attachment=117] I am a great believer in using what is most appropriate. edit: Although thinking about it, same result using Saul Goodes Warp Text script + one of the extrusion methods. RE: Making a perspective grid - Ofnuts - 11-08-2016 Putting my post above to test: [attachment=118] Incidentally, this is a good example of using a link between a path and a layer, because to get the perspective right you have to get close to accurately align the letters on the guide paths. After creating the text, I used text-to-path, linked text layer and path, made the text layer invisible, and applied the Perspective tool on it. Once I was done, the front path was itself correctly transformed. RE: Making a perspective grid - Espermaschine - 11-08-2016 Quote:I am a great believer in using what is most appropriate. Absolutely agree. (11-08-2016, 11:54 AM)rich2005 Wrote: Always much easier in some sort of raytracing application. This may seem to be a good option at first glance, but once you get to the decorating phase, you will have to trace all individual shapes anyway. Also bevelling on perspective text has a few problems. In the end this is all hypothetic and more a technical problem than a design problem. Form should follow function, so the most important question is, what one wants to convey with the image. So for comic text, a one VP perspective would be just right. I think these 3D rendered texts have a place on movie posters and record covers. |