none hand-drawn shields - Printable Version +- Gimp-Forum.net (https://www.gimp-forum.net) +-- Forum: Other topics (https://www.gimp-forum.net/Forum-Other-topics) +--- Forum: Gallery (https://www.gimp-forum.net/Forum-Gallery) +--- Thread: none hand-drawn shields (/Thread-none-hand-drawn-shields) |
none hand-drawn shields - lumqarz - 11-28-2016 shield attempts 1(found out randonly) ,2 (w/ note) , 3(diff shape test) black circle/ or polar cord. differece only render/plasma(0.1~) on top (prefered light and dark contrast) duplicate color/map/alien map defualt color/compnent/channelmixer/check monochro,preserver luminosity, (blue > 70?) color/map/greident_map(cold_steel_2?) lower the duplicate orginal plasma change mode extra fix// color/fiterpack on plasma copy filter/map/bump map on copy duplicate another plasma on top/ (dodge or anything) merge highlight// color/threshold > black white (duplicated mergered) color to alpha/ remove either color change to black(invert?) disort/polar cord./to polar get x,y on sheild center/ radial motion blur/++angel (overlayed) or shadow// light&shdaow/drop_shadow (any mode) main layers plasma (any mode) plasma copy (difference) black circle/shape (normal) bump tut(not by me) http://www.gimptalk.com/index.php?/topic/110-bump-mapping-practical-exercise-and-usage/ RE: none hand-drawn shields - Ofnuts - 11-28-2016 Result is nice, but explanations are a bit short I love plasma, applied to a layer mask there is no better way to get an eroded look. [attachment=164] Even better, if you use the same plasma for the bump map and the erosion mask (may require Color>Invert) the erosion aligns with the bumps, which is where it would happen in real life. The ned result feels fairly realistic. [attachment=165] RE: none hand-drawn shields - lumqarz - 11-29-2016 Thanks for the replied. When I used plasma, those need quiet of bit tweaking. So the explanation only provide the rough steps. I'll take note on your erode effect, layer mask isn't easy when tried in the past. |