Photo play-time - Printable Version +- Gimp-Forum.net (https://www.gimp-forum.net) +-- Forum: Other topics (https://www.gimp-forum.net/Forum-Other-topics) +--- Forum: Gallery (https://www.gimp-forum.net/Forum-Gallery) +--- Thread: Photo play-time (/Thread-Photo-play-time) Pages:
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Photo play-time - Kevin - 01-21-2017 While our friends from GimpChat are waiting for it's return, here's a couple of photos for you to play with. I have no particular requirements, just see what you are inspired to do with them. [attachment=239] [attachment=240] RE: Photo play-time - dinasset - 01-21-2017 (01-21-2017, 01:05 PM)Kevin Wrote: While our friends from GimpChat are waiting for it's return, here's a couple of photos for you to play with. I used my filter WhiteBalanceStretch2 Here my results [attachment=241] [attachment=241] uhm, is the first time I attach something. I don't know why the first appears twice...sorry RE: Photo play-time - Ofnuts - 01-21-2017 Strange texture on that second one... Desat+constrast+additional background blur: [attachment=243] RE: Photo play-time - dinasset - 01-21-2017 Yes. Another play: - stretch RGB - desaturate - unsharp - crop [attachment=244] RE: Photo play-time - Blighty - 01-21-2017 (01-21-2017, 01:05 PM)Kevin Wrote: While our friends from GimpChat are waiting for it's return, here's a couple of photos for you to play with. RE: Photo play-time - 2-ton - 01-21-2017 Not sure if I can remember what I did, I was just trying all sorts of stuff to give it a more evil look. RE: Photo play-time - sallyanne - 01-22-2017 Tried to get rid of the green. Symmetrized and put a pattern in rendering from G'MIC (pythagoras tree) over it. Burn mode that layer to make it darker. RE: Photo play-time - sallyanne - 01-22-2017 Masked the background out. Anguish then and antique metal frame RE: Photo play-time - Issabella - 01-22-2017 My contribution. My other image ready is bigger than 500. Sorry. RE: Photo play-time - sallyanne - 01-22-2017 Every one has had really imaginative results Especially like yours 2-ton. Evil, yup. |