filter math - Printable Version +- Gimp-Forum.net (https://www.gimp-forum.net) +-- Forum: GIMP (https://www.gimp-forum.net/Forum-GIMP) +--- Forum: General questions (https://www.gimp-forum.net/Forum-General-questions) +--- Thread: filter math (/Thread-filter-math) |
filter math - buffalo - 04-19-2018 How do I obtain the algo/kernel/convolution mask for the various filters in gimp? For instance, I was interested in the numbers behind https://docs.gimp.org/en/plug-in-oilify.html so I could customize them per my needs, and create new filters per my needs. RE: filter math - rich2005 - 04-19-2018 Quote:...snip...so I could customize them per my needs, and create new filters per my needs. Some of these old Gimp plugins are more than a bit obscure in how they work Somebody might be able to tell you. For example this code, https://github.com/GNOME/gimp/blob/master/plug-ins/common/oilify.c It is commented & you might glean a little insight. You might be better off using the functions from an existing plugin, I am thinking of the gimp plugin gmic. Try asking your question on https://discuss.pixls.us/ the creator of gmic looks in there. RE: filter math - buffalo - 04-19-2018 (04-19-2018, 04:13 PM)rich2005 Wrote:Quote:...snip...so I could customize them per my needs, and create new filters per my needs. thanks i'll try there. RE: filter math - rich2005 - 04-20-2018 In case you ever come back There is a old java application 'painterly' which can create an 'oilify' type of effect. This page: http://www.mrl.nyu.edu/publications/painterly98/ has a PDF with details of the algorithms. This page has various papers for various graphics projects http://www.dgp.toronto.edu/~hertzman/research.html Might be worth a trawl through. |