Transparency question - Printable Version +- Gimp-Forum.net (https://www.gimp-forum.net) +-- Forum: GIMP (https://www.gimp-forum.net/Forum-GIMP) +--- Forum: General questions (https://www.gimp-forum.net/Forum-General-questions) +--- Thread: Transparency question (/Thread-Transparency-question) |
Transparency question - EleVertyPL - 05-15-2023 I have been doing textures for minecraft, and changed the scale from 16x to 32x, and some pixels became half-transparent. I have my interpolation set to cubic and dont want to change it because it automatically makes the texture look like 32x. Is there any tool that can make them un-transparent while leaving the color unchanged? Here is what i mean: RE: Transparency question - rich2005 - 05-15-2023 Could you post your original 16 x 16 pix image. In the meantime I think it might be pixel graphics with no anti-aliasing. The best way to scale is using interpolation = None That avoids adding those semi-transparent anti-aliased pixels. However, using say cubic interpolation you can remove some of the anti-aliasing, the edge pixels using Layer -> Transparency -> Threshold Alpha and adjust the slider. Just the edge pixels those center dots remain. 40 second example https://i.imgur.com/mUyGupL.mp4 RE: Transparency question - EleVertyPL - 05-15-2023 (05-15-2023, 05:35 PM)rich2005 Wrote: Could you post your original 16 x 16 pix image. The second option worked perfectly, thank you! I can now make textures more efficiently. |