How to make part of a texture Invisible or Fully Transparent in DDS files? - Printable Version +- Gimp-Forum.net (https://www.gimp-forum.net) +-- Forum: GIMP (https://www.gimp-forum.net/Forum-GIMP) +--- Forum: General questions (https://www.gimp-forum.net/Forum-General-questions) +--- Thread: How to make part of a texture Invisible or Fully Transparent in DDS files? (/Thread-How-to-make-part-of-a-texture-Invisible-or-Fully-Transparent-in-DDS-files) |
How to make part of a texture Invisible or Fully Transparent in DDS files? - Reefus - 09-20-2023 I've been searching for an answer to this for a few days now. Though none of the suggested methods seems to work. I'm just editing a Diffuse map and want to clear a certain texture element so it appears invisible in-game. The frustrating thng is, no matter what I do to the selection nothing ever changes. I've tried deleting, erasing, manipulating the layers, adding masks, adjusting transparency thresholds, but the texture is completely unphased by it. To offer more context, it's a Diffuse.dds texture file which I've been editing successfully. It all works in-game, even the specularity. I just can't figure out how to make parts of the texture invisible or transparent. The texture file already has an Alpha and only one layer, the Diffuse.dds. There also exists a Normal map for this object, which just looks like purple nonsense to me. I haven't done much experimenting with that file. Anyone have an idea what is going on here? |