Need help on blending an object into a colored background - Printable Version +- Gimp-Forum.net (https://www.gimp-forum.net) +-- Forum: GIMP (https://www.gimp-forum.net/Forum-GIMP) +--- Forum: General questions (https://www.gimp-forum.net/Forum-General-questions) +--- Thread: Need help on blending an object into a colored background (/Thread-Need-help-on-blending-an-object-into-a-colored-background) |
Need help on blending an object into a colored background - poopfeast420 - 03-24-2024 i'm working on an image and using the one above as a reference for how i want my final product to look. i'm essentially trying to take an object that i've already cut out and overlaying it into the background in such a way that it appears to be almost "embedded" and blended in, if that makes any sense (i'm kind of an amateur) i've tried working with the color and applying some filters to the object, but no dice. would appreciate knowing if anyone has a good way of doing it. RE: need help on blending an object into a colored background - denzjos - 03-24-2024 Load an object and use "Add Alpha Channel" (if there is no alpha channel) Then ' Colours / Threshold' and use the slider to optimise the object Remove white with 'Colours / Color to Alpha' Colours / Map / Colour Exchange (change black to red - use the 2 colour pickers) Make new layer and fill it with the colour you want and move the layer under the object layer Type the text in black color [attachment=11521] [attachment=11522] RE: need help on blending an object into a colored background - PixLab - 03-25-2024 (03-24-2024, 06:26 PM)denzjos Wrote: "Add Alpha Channel" (if there is no alpha channel) This filter will automatically add an alpha channel RE: need help on blending an object into a colored background - denzjos - 03-25-2024 (03-25-2024, 02:57 AM)PixLab Wrote:(03-24-2024, 06:26 PM)denzjos Wrote: "Add Alpha Channel" (if there is no alpha channel) Pixlab, thanks for sharing this RE: need help on blending an object into a colored background - poopfeast420 - 03-25-2024 (03-24-2024, 06:26 PM)denzjos Wrote: Load an object and use "Add Alpha Channel" (if there is no alpha channel) this worked perfectly for me. thank you very much |