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Brush dynamcs in 2.10 ?
#11
Will 2.10 have PS filter toolbar effects and layer improvements implemented ?
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#12
(01-20-2018, 01:55 PM)grit Wrote: Will 2.10 have PS filter toolbar effects and layer improvements implemented ?

Gimp is not PS and the GUI is unlikely to change.

Layer improvements? If you mean non-destructive adjustment layers, nothing planed until maybe Gimp 3.2 which I suspect will be a long way away.

the roadmap is here: https://wiki.gimp.org/wiki/Roadmap

In the meantime, if you are going to use Gimp, forget how PS works and concentrate on how to achieve your desired result using what is available.
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#13
Would it be possible to implement Alchemy style brush dynamics in  2.10 ? http://al.chemy.org/




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#14
What we discuss here, has most probably zero effect on what the Gimp developers decide to do with their work.
You can make a feature request (not sure what the correct place is for that...just not this forum), but the roadmap for Gimp of the next years is pobably pretty much written.
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#15
No, what you now see in Gimp 2.9.x is what you get in Gimp 2.10 so it is no good even asking the developers to include such a facility.

Looking at the roadmap I kindly pointed you to, there is a 'smartobjects' but this is listed under 'Future' some time after Gimp 3.2 Do not hold you breath.

Looking at the video you referenced. Alchemy it is open source but the last development version was 2014 Looks like the project is at best stalled, maybe dead.

However, the first couple of seconds and those filled shapes 'rang a bell' You might get something out of Krita.

I am no artist, at best a simple landscape, so just some random shapes (with symmetry) as an example.

[Image: 4Vn3iw0.jpg]

One of the snags with Krita is it does not support exporting Gimp .xcf Usually needed when text is required, Krita text is less-than-wonderful. In that event, layers can be exported using OpenRaster format (ora) which Gimp can import.
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#16
It will be very handy to have smaller objects in layer.

For example if I would make character head , I could have in one layer, eyes as one subobject, ears as other, etc.


Also, when making creating paths, would it be possible to make symmetrize option to make path symmetrical ?
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#17
Have to confess, symmetry painting is not something that concerns me much. Useful for generating repeating patterns in some instances, otherwise more an artists tool.

Quote:For example if I would make character head , I could have in one layer, eyes as one subobject, ears as other, etc.

You can use the symmetry painting tool on different layers, the only limitation that I can see is the layer has to be the same size as the canvas. Moving the guides is a bit of a pain, the symmetry painting dialogue is used.

Quote:Also, when making creating paths, would it be possible to make symmetrize option to make path symmetrical ?

I think you will have to submit that as a wish to the developers Smile - same bugzilla as I referred you to before. I suppose the clue is in the name - symmetry painting

While you would need to use the 'flip' tool Flip  to replicate paths, you can still stroke the path using the paint brush option.
before: https://i.imgur.com/0z5lDGe.jpg
after: https://i.imgur.com/ju0tSS8.jpg
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#18
(02-24-2018, 08:59 AM)grit Wrote: Also, when making creating paths, would it be possible to make symmetrize option to make path symmetrical ?

http://gimp-path-tools.sourceforge.net/t...ath-mirror
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#19
Quote:For example if I would make character head , I could have in one layer, eyes as one subobject, ears as other, etc.

@rich2005, I was thinking as object subtool which one could select. For example, in Inkscape you can select rectangle path,  other shapes, make booleans in the same layer.



(02-24-2018, 10:15 AM)Ofnuts Wrote: http://gimp-path-tools.sourceforge.net/t...ath-mirror

Are you GIMP developer? Could you bring path tools in regular GIMP installation below paths UI ?
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#20
(02-24-2018, 02:52 PM)grit Wrote:
(02-24-2018, 10:15 AM)Ofnuts Wrote: http://gimp-path-tools.sourceforge.net/t...ath-mirror

Are you GIMP developer? Could you bring path tools in regular GIMP installation below paths UI ?

  1. No. Gimp is designed to be easy to extend with scripts and plugins, so you can add to Gimp without being an official "Gimp developer".
  2. If you mean, can I make my stuff part of the regular Gimp, the answer is no for two reasons:
    • I'm not the one to decide. It's a well know fact that in complex applications (Gimp, your word processor, you spreadsheet, etc.... 80% of the people use 20% of the functionality and 80% of the functionality is used bt only 20% of the people (and is just applications bloat to others).
    • If my plugins were part of the of regular Path tool they would have to be rewritten in C, and be more interactive. Not a trivial task.
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