09-11-2018, 06:53 AM
getting back into mapmaking, using an app called HexKit. normally it's a nice speedy way to bang a map together because the tiles come pre-made and you're spared a bunch of techy details.
that said i've found that i want/need to make some tiles of my own for a bit of geography specific to my own world.
that has me wondering how i would do shorelines in GIMP.
here's an example from an excellent tile pack called HexMarch:
![[Image: attachment.php?attachmentid=110050&d=1536597366]](https://www.cartographersguild.com/attachment.php?attachmentid=110050&d=1536597366)
if you zoom in on that you can see the way he's done shorelines:
![[Image: attachment.php?attachmentid=110051&d=1536597594&thumb=1]](https://www.cartographersguild.com/attachment.php?attachmentid=110051&d=1536597594&thumb=1)
i've got water tiles to use as background, and the land areas that i have cut my basic coastline from but it's that transition area that i'm really wondering about, that land-to-water area that i think looks quite good.
so, GIMP n00b that i am, i'm wondering "how do i do that?"
that said i've found that i want/need to make some tiles of my own for a bit of geography specific to my own world.
that has me wondering how i would do shorelines in GIMP.
here's an example from an excellent tile pack called HexMarch:
if you zoom in on that you can see the way he's done shorelines:
i've got water tiles to use as background, and the land areas that i have cut my basic coastline from but it's that transition area that i'm really wondering about, that land-to-water area that i think looks quite good.
so, GIMP n00b that i am, i'm wondering "how do i do that?"