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Lighting Effecting plugin
#3
Thanks, once more, Ofnuts.

Yes, I'd noticed the 'single light source only' when I got the function header up on the console lookup. 
I wondered if it reran the code for each light source, but I can see a heap of difficulties with that approach.
About the only thing I've found so far that might get done on a bug fix report is changing the documentation to say you can't, in fact, pass a zero if you don't want to specify an  environment map (took me a while to figure that one out, being brand new to Python).
Don't you just love legacy code?

Thanks for diving into the source, I really appreciate it. Back in the day, I went straight from backroom coding to front line support with a phone on one ear and the codebase on the screen in front of me, because documentation was non-existent.  I've been a firm believer in highly descriptive commenting of code (and good supporting docs) since.

All the best,
thanks again,
QuinB
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Messages In This Thread
Lighting Effecting plugin - by QuinB - 10-13-2018, 09:55 PM
RE: Lighting Effecting plugin - by Ofnuts - 10-13-2018, 10:56 PM
RE: Lighting Effecting plugin - by QuinB - 10-14-2018, 07:39 AM
RE: Lighting Effecting plugin - by Ofnuts - 10-14-2018, 08:35 AM

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