10-15-2018, 12:24 AM
"Photoshop actually has the ability to do layer blending in linear space. To turn this “feature” on we need to hit the checkbox labeled “Blend RGB Colors Using Gamma 1.00” in the Edit->Color Settings dialog. In my version, I have to hit “More Options” to see the toggle. Why isn’t this the default setting for layer blending?"
http://www.kiransprojects.com/blog/2014/...is-broken/
As best I can tell, the 2.10 default mode removes the Gamma adjustment before applying the brush strokes, and then it reapplies the gamma correction to render the brush strokes. Confusing, I think, but the math seems to work correctly. The default layer modes work well. for example the 'addition' layer mode in default adds the mathematically correct values, but the legacy 'addition' blows out the bright areas way too quickly.
http://blog.johnnovak.net/2016/09/21/wha...out-gamma/
I find the subject confusing.
https://www.youtube.com/watch?v=IFkZOtx61X4
A displaced gradient with sRBG creates a curved ramp in Blender.
https://media.fxguide.com/fxpodcast/fxg-...rlight.mp3
http://www.kiransprojects.com/blog/2014/...is-broken/
As best I can tell, the 2.10 default mode removes the Gamma adjustment before applying the brush strokes, and then it reapplies the gamma correction to render the brush strokes. Confusing, I think, but the math seems to work correctly. The default layer modes work well. for example the 'addition' layer mode in default adds the mathematically correct values, but the legacy 'addition' blows out the bright areas way too quickly.
http://blog.johnnovak.net/2016/09/21/wha...out-gamma/
I find the subject confusing.
https://www.youtube.com/watch?v=IFkZOtx61X4
A displaced gradient with sRBG creates a curved ramp in Blender.
https://media.fxguide.com/fxpodcast/fxg-...rlight.mp3