Ofnuts, I ported the routine from the sample used in my initial test to a filter which quantizes real photos/images (not pseudo-geometric objects as I did before).
Final result is really good (exactly what I liked to have), but the problem with such a kind of sources is that each path created by selecting a colour area has a huge amount os strokes, because the borders of the colour areas are very "jagged" (hope this is the correct term).
Is there a way (one of your magic functions, maybe) to "simplify" the path produced by "selection to path" in order to drastically reduce the number of the strokes?
Thanks.
edit: mitigated the effect applying twice (on the selection before selection-to-path): selection grow (3) and selection shrink (2).
Final result is really good (exactly what I liked to have), but the problem with such a kind of sources is that each path created by selecting a colour area has a huge amount os strokes, because the borders of the colour areas are very "jagged" (hope this is the correct term).
Is there a way (one of your magic functions, maybe) to "simplify" the path produced by "selection to path" in order to drastically reduce the number of the strokes?
Thanks.
edit: mitigated the effect applying twice (on the selection before selection-to-path): selection grow (3) and selection shrink (2).