06-21-2019, 08:16 PM
Do you have more requirements? For example do the individual pieces have to be on separate layers? Is the intention to move them around?
While a path can be sub-pixel (it has no width) When rendered it will conform to pixel boundaries so you do tend to get gaps.
For a not-so-quick way.
The paths combined and stroked to give a faint 1 pixel outline on a base layer.
A fill layer over that. Each tile selected (sample merged), grow selection 1 pix (make a key shortcut to bypass the menu)
Fill the selection.
I did start to redraw the tiles as individual interlocking paths, but life-is-too-short I am sure there will be better solutions by others.
While a path can be sub-pixel (it has no width) When rendered it will conform to pixel boundaries so you do tend to get gaps.
For a not-so-quick way.
The paths combined and stroked to give a faint 1 pixel outline on a base layer.
A fill layer over that. Each tile selected (sample merged), grow selection 1 pix (make a key shortcut to bypass the menu)
Fill the selection.
I did start to redraw the tiles as individual interlocking paths, but life-is-too-short I am sure there will be better solutions by others.