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High Pass filtering 2.8 vs. 2.10
#1
The manual way of making a High Pass Filter (that is also used in RobA's script) is:
  1. duplicate image
  2. desaturate
  3. invert
  4. reduce opacity to 50%
  5. gaussian blur
  6. merge down

When you do the steps in 2.8, the image becomes 50% gray at step 4.

This is not true for 2.10, unless you set the Blendmodes to Legacy.

I know Gimp 2.10 has a GEGL High Pass Filter, but i want to understand the "wiring under the board".

The only 2.10 procedure i can up with is:
  1. duplicate image
  2. desaturate
  3. invert
  4. set layermode to 'Grain Merge'
  5. gaussian blur
  6. merge down
So what is going on ? What has changed that makes the old way dysfunctional ?
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Messages In This Thread
High Pass filtering 2.8 vs. 2.10 - by Espermaschine - 10-15-2019, 03:08 PM
RE: High Pass filtering 2.8 vs. 2.10 - by Ofnuts - 10-15-2019, 04:13 PM
RE: High Pass filtering 2.8 vs. 2.10 - by Ofnuts - 10-15-2019, 10:00 PM
RE: High Pass filtering 2.8 vs. 2.10 - by tmanni - 04-24-2020, 06:17 PM

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