03-17-2017, 09:02 AM
(03-17-2017, 01:57 AM)ViciousVinnyD Wrote:When these are percentage of the maximum value that make sense (exactly as much as sense as S and V as it is done now). In the next version of Gimp, color can be store in bytes (8-bit), short int (16-bit), long int (32-bit) and floating point. The 0-255 range becomes completely arbitrary.(03-16-2017, 08:47 PM)Ofnuts Wrote: Not as far as I know. And the trend is going to be 0-100 for everything (or 0.000 to 1.000). "255" is just the current internal representation of R,G, B and A channels, but S and V aren't really stored in byte.
RGB are going to be stored as values of 0-100? That doesn't make sense. Colours are stored as 8 bit components, allowing for 256 shades of each primary colour and 16777216 combinations of all 3 colours. 100 simply doesn't fit in with this system, as it is an arbitrary number and has no mathematical significance in computing.