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ofn-luminosity-masks
#19
(11-19-2019, 05:40 PM)Ofnuts Wrote: - Move your mouse across the layer see where the change points are (with the pointer dialog you can easily tell where/when you hit 0% or 100%.
- Divide x by 1000 to get the X coordinate, and by 100 any of the RGB value to get the Y coordinate, and add to the curve.

By following these steps, I was able to reproduce the points for the MMM channel.
But for L and DD channels (possibly for others too) it doesn't work.
The 1000x scaled image from the L channel to the points where X changes.

https://imgur.com/a/Kf5nTxv
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Messages In This Thread
ofn-luminosity-masks - by Ofnuts - 11-14-2019, 11:19 AM
RE: ofn-luminosity-masks - by Blighty - 11-14-2019, 11:53 AM
RE: ofn-luminosity-masks - by Krikor - 11-14-2019, 12:05 PM
RE: ofn-luminosity-masks - by Blighty - 11-14-2019, 01:09 PM
RE: ofn-luminosity-masks - by Ofnuts - 11-14-2019, 01:49 PM
RE: ofn-luminosity-masks - by Krikor - 11-14-2019, 03:13 PM
RE: ofn-luminosity-masks - by Ofnuts - 11-14-2019, 03:40 PM
RE: ofn-luminosity-masks - by Krikor - 11-14-2019, 05:54 PM
RE: ofn-luminosity-masks - by Ofnuts - 11-16-2019, 06:14 PM
RE: ofn-luminosity-masks - by Krikor - 11-16-2019, 11:09 PM
RE: ofn-luminosity-masks - by Ofnuts - 11-16-2019, 11:59 PM
RE: ofn-luminosity-masks - by Krikor - 11-17-2019, 03:21 PM
RE: ofn-luminosity-masks - by Blighty - 11-17-2019, 12:01 PM
RE: ofn-luminosity-masks - by Ofnuts - 11-19-2019, 12:12 AM
RE: ofn-luminosity-masks - by Krikor - 11-19-2019, 04:37 PM
RE: ofn-luminosity-masks - by Ofnuts - 11-19-2019, 05:40 PM
RE: ofn-luminosity-masks - by Krikor - 11-19-2019, 08:41 PM
RE: ofn-luminosity-masks - by Ofnuts - 11-19-2019, 10:12 PM
RE: ofn-luminosity-masks - by Krikor - 11-20-2019, 02:58 PM
RE: ofn-luminosity-masks - by Ofnuts - 11-20-2019, 03:51 PM
RE: ofn-luminosity-masks - by Krikor - 11-20-2019, 08:09 PM
RE: ofn-luminosity-masks - by Ofnuts - 11-21-2019, 12:18 AM

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