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Transparency fill borders
#3
I don't know if this technique has a particular name, but technically, it is a voronoi diagram : color of a transparent pixel is replaced by color of the (spatially) nearest opaque pixel.
GEGL has a work-in-progress operation to do this.

   

Unfortunately, it is currently only available for developpers (not in the stable release).
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Messages In This Thread
Transparency fill borders - by joeyeroq - 05-09-2020, 12:58 PM
RE: Transparency fill borders - by rich2005 - 05-09-2020, 02:52 PM
RE: Transparency fill borders - by tmanni - 05-09-2020, 03:14 PM
RE: Transparency fill borders - by joeyeroq - 05-09-2020, 04:04 PM
RE: Transparency fill borders - by tmanni - 05-09-2020, 04:26 PM
RE: Transparency fill borders - by joeyeroq - 05-09-2020, 04:37 PM
RE: Transparency fill borders - by tmanni - 05-09-2020, 04:53 PM

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