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Displacement Filter Maps
#2
AFAIK this is the same. Using a channel could be a tad faster because even if your map layer is all greys, Gimp will compute some grey value from the RGB components, which it won't need to do with a channel. But this could be insignificant.

It can also be a layer in another image, provided it has the right size.
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Messages In This Thread
Displacement Filter Maps - by Espermaschine - 10-22-2016, 06:06 PM
RE: Displacement Filter Maps - by Ofnuts - 10-22-2016, 09:16 PM
RE: Displacement Filter Maps - by Espermaschine - 10-22-2016, 09:35 PM

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