05-05-2021, 08:28 AM
(05-05-2021, 07:13 AM)denzjos Wrote: Use the Color Picker tool to get color from somewhere on the face. Then paint the white areas with the Paintbrush tool ( use a big brush : 100, hardness 6, force 6). Optimise the correction with the Smudge tool and the Blur/Sharpen tool. Use this tools to correct the chin. A fast made correction :
Good start, but my suggestion is to go a bit further to avoid the plastic look:
1) Add the paint on a new layer
2) Apply some noise to that paint
The simplest way is to add some HSV or LCH noise (and play mostly with the L or V setting):
A more complex way is to add cell noise:
- Create a group
- Move the paint layer in the group
- Add a layer above it in the group
- Set that layer to Overlay and moderate opacity (33%, below)
- Filters ➤ Render ➤ Noise ➤ Cell noise and push up the scale unltil it matches the grain elsewhere