08-24-2021, 07:14 PM
Sup . First post yet. I'm a newcomer, and I need help for a specific task: make a race car livery for a game.
I'm not english native, so expect some mispells and a software in French.
So here's the deal: I extracted a net from the game files:
This net contains 2 layers (calques):
-Texture
-UV
UV layer is the outline of the model and Texture, welp, texture. What i'm trying to do here is to use the UV layer to paint the car, but I don't want those grey outlines on the model. Here is what it looks like:
So I guess I need to add a new layer (Livery) and try to match it with UV, then erase the UV layer after I painted the whole thing.
Any ideas?
Specs: GIMP 2.10.24
Windows 7X32
I'm not english native, so expect some mispells and a software in French.
So here's the deal: I extracted a net from the game files:
This net contains 2 layers (calques):
-Texture
-UV
UV layer is the outline of the model and Texture, welp, texture. What i'm trying to do here is to use the UV layer to paint the car, but I don't want those grey outlines on the model. Here is what it looks like:
So I guess I need to add a new layer (Livery) and try to match it with UV, then erase the UV layer after I painted the whole thing.
Any ideas?
Specs: GIMP 2.10.24
Windows 7X32