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Filter Animation bleeds at edges (flames)
#4
It might be this:

   

1. Is your png image, it is RGBA, nothing wrong with it.

2. If it is converted to an indexed image, typically a gif (but can be a png) then alpha < 50% is thrown away alpha > 50% is solid.

3. The work-around for that is 'dithering' there is a setting in the gif export dialog and that is the effect. It works reasonably in an animation. Make sure the disposal is set to one-frame-per-layer-replace rather than one-frame-per-layer-combine.

If you are using the original png's for an animated webp there should be no problem. See what other replies come up.
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RE: Filter Animation bleeds at edges (flames) - by rich2005 - 08-21-2023, 12:23 PM

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