12-27-2024, 03:55 AM
(This post was last modified: 12-27-2024, 04:27 AM by CmykStudent.)
(12-26-2024, 10:55 AM)Ofnuts Wrote: The problem with Gimp is there are not that many developers and there is currently only one very active (Jehan, 30% of the commits, the new one, cymkstudent, at 10%...), and they are currently a bit more focused on adding function than on making sure that everything works (for their defense, I see plenty of people using the RC and not that many people reporting bugs, while this is the purpose of RCs...).
Wow, that's surprising to hear! At least internally, our focus is definitely on bug fixes rather than adding new features - until after 3.0 is released. I looked at the thus-far 3.0 RC2 completed issues to check, and almost all of them were about bugs in RC1 (including many that you reported, which we appreciate!) rather than new functionality.
The only big "feature" I can think of is the new public Filter API, but that's more about fixing a regression for script/plug-in developers and having a more flexible API. It's part of why we're putting out an RC2 though, since we want more community testing.
There's also more active developers than just Jehan and I - maybe they just talk about their work less? Anyway, just interesting to hear a different perception!
**EDIT**: Forgot to say, we're waiting for the GEGL 0.4.52 release before making the "official" 3.0 RC2 announcement, so we can bundle it (it also has bugfixes that affect GIMP). We're pretty much ready to go, although we've been using the extra time to get a few more fixes in.
Tas_mania: I'm not involved in the donation side of things, but I don't think Apple, Microsoft, or any other large company donates to GIMP (outside of Microsoft helping with the Windows Store app).