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Making a perspective grid
#14
Quote:I am a great believer in using what is most appropriate. Wink

Absolutely agree.

(11-08-2016, 11:54 AM)rich2005 Wrote: Always much easier in some sort of raytracing application.

This may seem to be a good option at first glance, but once you get to the decorating phase, you will have to trace all individual shapes anyway.
Also bevelling on perspective text has a few problems.

In the end this is all hypothetic and more a technical problem than a design problem.
Form should follow function, so the most important question is, what one wants to convey with the image.
So for comic text, a one VP perspective would be just right.

I think these 3D rendered texts have a place on movie posters and record covers.
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Messages In This Thread
Making a perspective grid - by Espermaschine - 11-07-2016, 09:46 PM
RE: Making a perspective grid - by Ofnuts - 11-07-2016, 10:53 PM
RE: Making a perspective grid - by Espermaschine - 11-07-2016, 11:33 PM
RE: Making a perspective grid - by Ofnuts - 11-07-2016, 11:37 PM
RE: Making a perspective grid - by Espermaschine - 11-07-2016, 11:50 PM
RE: Making a perspective grid - by Ofnuts - 11-08-2016, 08:02 AM
RE: Making a perspective grid - by Ofnuts - 11-08-2016, 08:25 AM
RE: Making a perspective grid - by Espermaschine - 11-08-2016, 08:32 AM
RE: Making a perspective grid - by rich2005 - 11-08-2016, 09:19 AM
RE: Making a perspective grid - by Espermaschine - 11-08-2016, 10:38 AM
RE: Making a perspective grid - by Ofnuts - 11-08-2016, 10:48 AM
RE: Making a perspective grid - by rich2005 - 11-08-2016, 11:54 AM
RE: Making a perspective grid - by Ofnuts - 11-08-2016, 09:43 PM
RE: Making a perspective grid - by Espermaschine - 11-08-2016, 09:46 PM

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