Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Searching for python script islands to layers
#6
(01-22-2018, 04:26 PM)rich2005 Wrote:
(01-22-2018, 03:56 PM)mich_lloid Wrote: Thank you, I didn't know this existed in G'MIC, but it doesn't work with masked layers, which is very important to me.
As a python-fu exercise, how would you do the steps in the first post?

Why is a layer mask so important? Is it just because it is part of that long complicated PS script?

What is the desired end result other than each item/island on its own layer? Do you want to keep as a stack of layers or do you eventually want each as a separate image.

I can think of other ways for each of those options

Because G'MIC's version destroys colors of transparent regions while Ofnuts's version does not.

I paint transparent regions around objects/islands or use G'MIC's solidify to give neighboring transparent pixels of the objects/islands the same color as the border of the islands which is very important so that sprites don't "bleed" or create artifacts in 2d/3d applications for html games or godot engine games or any other game engine.
Reply


Messages In This Thread
RE: Searching for python script islands to layers - by mich_lloid - 01-22-2018, 05:14 PM

Forum Jump: