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bump mapping
#12
Bump mapping a texture like this requires a few things that need to be separated:
   

(1) a black and white height map
(2) a base texture
(3) colors for overlays, and can include markings, etc.

(4) You need to bumpmap the base texture (2) with the height map (1)
(5) color information is overlaid.

(6) If you bumpmap a composite image, like you have, you get something less than ideal.

The image you posted is a composite.  If you can contact the author, perhaps he can give you the original files, with the different elements separated.

If that is not available, the best thing to do is to re-make the texture from the beginning.
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Messages In This Thread
bump mapping - by jaca44 - 07-09-2018, 09:36 PM
RE: bump mapping - by mholder - 07-10-2018, 01:00 AM
RE: bump mapping - by jaca44 - 07-10-2018, 02:21 AM
RE: bump mapping - by rich2005 - 07-10-2018, 11:45 AM
RE: bump mapping - by mholder - 07-10-2018, 04:16 PM
RE: bump mapping - by jaca44 - 07-10-2018, 04:55 PM
RE: bump mapping - by rich2005 - 07-10-2018, 05:04 PM
RE: bump mapping - by jaca44 - 07-10-2018, 06:18 PM
RE: bump mapping - by rich2005 - 07-10-2018, 07:45 PM
RE: bump mapping - by jaca44 - 07-10-2018, 08:55 PM
RE: bump mapping - by rich2005 - 07-11-2018, 09:37 AM
RE: bump mapping - by mholder - 07-11-2018, 10:55 AM
RE: bump mapping - by jaca44 - 07-11-2018, 03:22 PM
RE: bump mapping - by rich2005 - 07-11-2018, 04:03 PM
RE: bump mapping - by mholder - 07-11-2018, 08:02 PM
RE: bump mapping - by jaca44 - 07-11-2018, 09:00 PM
RE: bump mapping - by jaca44 - 07-11-2018, 04:19 PM
RE: bump mapping - by rich2005 - 07-11-2018, 04:43 PM
RE: bump mapping - by jaca44 - 07-11-2018, 07:02 PM

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