When creating heightmap I need that central black areas become sharpened black and central white areas sharpened white. Between black and white areas there shold be a soft grey falloff so that I got smooth transitions.
Gaussian blur does smooth falloff but it dilutes black and white areas into grey.
Is there a way to maintain B & W and get smooth grey falloff in between B & W?
I tried G'MIC varois smooth options but didn't get what I want.
Gaussian blur does smooth falloff but it dilutes black and white areas into grey.
Is there a way to maintain B & W and get smooth grey falloff in between B & W?
I tried G'MIC varois smooth options but didn't get what I want.