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Generating rivers with Processing
#19
(08-16-2024, 11:21 AM)PixLab Wrote:
(08-16-2024, 09:04 AM)Ofnuts Wrote: This is my "debug" version. When you have the color walls its easy, you just stay between two tree of different colors. Try this one instead.

Cool (colors do not affect the way I see it, though Big Grin )



denzjos, I was not aware of that, thus I'm proud to say that I did found the "shortest*" path before to read your post  Cool (*shortest... might be the only path, though which I'm almost sure)

There is a second path which is mostly clockwise (and a bit longer).
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Messages In This Thread
Generating rivers with Processing - by Ofnuts - 08-10-2024, 01:27 PM
RE: Generating rivers with Processing - by Ofnuts - 08-10-2024, 07:39 PM
RE: Generating rivers with Processing - by Ofnuts - 08-11-2024, 11:58 AM
RE: Generating rivers with Processing - by Ofnuts - 08-11-2024, 06:21 PM
RE: Generating rivers with Processing - by Krikor - 08-12-2024, 10:16 PM
RE: Generating rivers with Processing - by Krikor - 08-13-2024, 05:43 PM
RE: Generating rivers with Processing - by PixLab - 08-12-2024, 03:38 AM
RE: Generating rivers with Processing - by Ofnuts - 08-12-2024, 02:28 PM
RE: Generating rivers with Processing - by PixLab - 08-14-2024, 01:37 AM
RE: Generating rivers with Processing - by Ofnuts - 08-15-2024, 03:30 PM
RE: Generating rivers with Processing - by PixLab - 08-16-2024, 06:59 AM
RE: Generating rivers with Processing - by Ofnuts - 08-16-2024, 09:04 AM
RE: Generating rivers with Processing - by PixLab - 08-16-2024, 11:21 AM
RE: Generating rivers with Processing - by Ofnuts - 08-16-2024, 12:08 PM
RE: Generating rivers with Processing - by PixLab - 08-17-2024, 06:31 AM
RE: Generating rivers with Processing - by PixLab - 08-27-2024, 04:25 AM

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