07-02-2018, 05:30 AM
(06-30-2018, 04:04 AM)Espermaschine Wrote: I dont know the answer but what i dont understand is why you are not making the dropshadow without a filter ?
Everything works exactly the same and is live on canvas !
01. duplicate layer
02. lock Alpha Channel
03. fill with colour (black)
04. unlock Alpha Channel
05. apply Gaussian Blur
06. offset with Move Tool
07. adjust Opacity
08. apply Layermode (Multiply, Grain Merge, etc.)
09. profit
Why am I not making the Dropshadow without a filter? The Dropshadow is the filter. I thought?
I'm not interested in doing this procedure every time I want to make a Dropshadow. For my purposes, the Legacy Tool works just fine... it's nice to have a Preview on the Canvas, but I prefer to have the option to simply Delete a mistake instead of having to dig into my Undo History an hour into my work, or risk having to start all over again.
(06-30-2018, 01:18 PM)mholder Wrote:(06-30-2018, 12:44 PM)dinasset Wrote: I run Samj's portable pack 2.10.2 (64bits) and that's the std display when entering Drop Shadow (Layer/Layer Effects)
ok. I think that's different from the new GEGL drop shadow in filters->light and shadow.
It is nice because of the on-canvas preview, but I agree with the original post that the shadow should have its own layer.
Basically.
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