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I am looking to make an animated caustic map. I know pretty much how to make it but need it placed perfectly. I need to put an image 256x256 image on lower left of my canvas, then place another 256x256 image on the right side of the first image and continue for 8 images, then add another line starting on the the left for a tota of 8 lines with each line having 8 256 x 256 images, so when finished will be one giant image. Is there a way to get the images to snap into the correct space? I am having a little trouble getting them exactly placed.
Thanks
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That vid worked,odd how it was published today. The only problem is the order of the images. I have tried several times to playback, at 8 frames playback jumps like it is skipping rows. Next I will try to number the images so I can see the order, even though order of images looks okay when I am making that tileable texture.
I will get it right soon.Thanks that was exactly what I needed.
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I figured out what the problem was, My program reads the files in a certain order so I used G.I.M.P. to flip the tiled texture and it worked great. Thanks
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01-09-2021, 05:21 PM
(This post was last modified: 01-09-2021, 06:34 PM by doodle.)
I was just wondering since you know gimp. How did you make those textures in the vid? I made mine by adding a caustic tile I found on the net placing on a plane in a 3d program then moving the plane in front of a camera, and recording it, so I would get many textures for my animated texture. If you have time how did you make yours?
Thanks again for the vid.