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Is layer Composite Space the wrong way round in GIMP?
#1
I've been looking into the GIMP Layers tab's "Composite Space" option, and I'm rather confused by it.  Given a background of white pixels and a foreground of black pixels at 50% opacity, I'd expect the RGB linear colour space to give me sample merged pixels of 128,128,128 because that's about 50% of 255,255,255.  However, with RGB (linear) selected I actually get pixels of 188,188,188 - significantly lighter.

   

When I select RGB (perceptual), though, I actually get the result I'd have expected from the linear model; pixels are darker at 128,128,128 - half way between white and black.

   

Is this a bug with GIMP's options here being the wrong way round, or am I misunderstanding something?
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#2
(188,188,188) is actually the gray that is half as bright as white (ie, equivalent to a dense checkerboard pattern seen from afar).
In other words, you aren't taking in account the gamma encoding.
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#3
(Yesterday, 12:16 AM)Ofnuts Wrote: (188,188,188) is actually the gray that is half as bright as white (ie, equivalent to a dense checkerboard pattern seen from afar).
In other words, you aren't taking in account the gamma encoding.

The trouble is, I'm exporting an alpha layer to a PNG and then applying that layer on top of another layer in a different piece of software (Imagesharp).  That software appears to do the style of compositing (linear?  perceptual?) that results in a 128,128,128 pixel, so I get a different image from that (darker) than from GIMP when I want to achieve the same image.  Is there a way I can get GIMP to output the alpha values such that when the other software blends the layer with a background layer it will result in the same output as GIMP?
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#4
(Yesterday, 01:16 AM)jez9999 Wrote:
(Yesterday, 12:16 AM)Ofnuts Wrote: (188,188,188) is actually the gray that is half as bright as white (ie, equivalent to a dense checkerboard pattern seen from afar).
In other words, you aren't taking in account the gamma encoding.

The trouble is, I'm exporting an alpha layer to a PNG and then applying that layer on top of another layer in a different piece of software (Imagesharp).  That software appears to do the style of compositing (linear?  perceptual?) that results in a 128,128,128 pixel, so I get a different image from that (darker) than from GIMP when I want to achieve the same image.  Is there a way I can get GIMP to output the alpha values such that when the other software blends the layer with a background layer it will result in the same output as GIMP?

Try using the "legacy" blend modes (ie Normal(l))
   
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#5
(Yesterday, 09:39 AM)Ofnuts Wrote:
(Yesterday, 01:16 AM)jez9999 Wrote:
(Yesterday, 12:16 AM)Ofnuts Wrote: (188,188,188) is actually the gray that is half as bright as white (ie, equivalent to a dense checkerboard pattern seen from afar).
In other words, you aren't taking in account the gamma encoding.

The trouble is, I'm exporting an alpha layer to a PNG and then applying that layer on top of another layer in a different piece of software (Imagesharp).  That software appears to do the style of compositing (linear?  perceptual?) that results in a 128,128,128 pixel, so I get a different image from that (darker) than from GIMP when I want to achieve the same image.  Is there a way I can get GIMP to output the alpha values such that when the other software blends the layer with a background layer it will result in the same output as GIMP?

Try using the "legacy" blend modes (ie Normal(l))

Yeah, I tried that.  Trouble is, I already have pixels in normal mode that I want to keep the same colour and switching to legacy darkens them.  I need to switch to legacy whilst keeping the colours the same.
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