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  Text
Posted by: tgreenway57 - 09-11-2018, 05:21 PM - Forum: Installation and usage - Replies (2)

I have 2.10 with windows 10. I have a problem with the text not showing up on the screen when I log in to Gimp. The text across the top, (File, Edit, etc) is fine, but when you click on one of these the block comes up but there are only small squares showing, no text. Any suggestions?



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  [n00b] how would you do this shoreline?
Posted by: jhoo - 09-11-2018, 06:53 AM - Forum: General questions - Replies (5)

getting back into mapmaking, using an app called HexKit. normally it's a nice speedy way to bang a map together because the tiles come pre-made and you're spared a bunch of techy details.

that said i've found that i want/need to make some tiles of my own for a bit of geography specific to my own world.
that has me wondering how i would do shorelines in GIMP.

here's an example from an excellent tile pack called HexMarch:

[Image: attachment.php?attachmentid=110050&d=1536597366]

if you zoom in on that you can see the way he's done shorelines:

[Image: attachment.php?attachmentid=110051&d=1536597594&thumb=1]

i've got water tiles to use as background, and the land areas that i have cut my basic coastline from but it's that transition area that i'm really wondering about, that land-to-water area that i think looks quite good.

so, GIMP n00b that i am, i'm wondering "how do i do that?"

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  Export As....options
Posted by: Stephen_A - 09-11-2018, 02:06 AM - Forum: General questions - Replies (2)

Hi people
Just installed 2.10. Seems nice. Just tried exporting a pic as .jpg and .png. I noticed that there were no options to choose the file type. However simply changing the file extention in the 'Name' seems to have achieved this. Is this the new standard?
Many thanks.

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  best file type for resizing 8/16-bit graphics
Posted by: second.exodous - 09-09-2018, 09:11 PM - Forum: General questions - Replies (2)

I'm trying to take a picture from a SNES game to upscale and use elements of it like take the chat window borders and use them on my desktop/videos.

So I put SNES9x to 1x size, take a picture of the screen, crop out the window boarders and the screen itself looks really good, I can zoom in all the way and the pixels are sharp. I scale it up to where the height is 720(for a 720p display) and it still looks good, 1 pixel turns into multiple pixels but still staying sharp, what I want. I tired exporting it as a .png, .bmp, .jpeg, and when I import it to any other program and stretch it it gets all fuzzy.

Is there a way to save it that when stretched with keeping it's aspect ratio the pixels will stay sharp?

Thanx,
Stan

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  [Noob] Blending
Posted by: JosephBw - 09-09-2018, 05:00 PM - Forum: Gimp 2.10 - Replies (2)

Running: GIMP 2.10.6

Upon watching a video on Youtube about creating a flare in GIMP, I came across a snag when using blending modes other than "Normal." The video explained that Screen blending changes opacity based on the brightness of pixels in a layer. However, in practice, this was not at all what happened.

Here's what I'm trying to do: get rid of the darkest pixels in a picture, leaving them transparent, while keeping the brightest ones.

When the Background layer's colour was black or white, every blending mode affected the image the same, changing the transparency of each pixel at the same rate regardless of its brightness. When the background layer was transparent, every blending mode other than "Normal" just made the image layer invisible regardless of the percentage I'd set the Opacity slider. Honestly, I don't really know what to do here. I'm kinda getting worked up about the whole thing. I know I'm a noob, I've looked everywhere, and even though it seems straightforward I can't seem to get the thing to work.

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  Trouble erasing all colors.. Defaults to alpha = 0 instead...
Posted by: JK0012 - 09-08-2018, 11:40 PM - Forum: General questions - Replies (9)

Hi All,

I am attempting to make a splatmap for a game. It reads all the channels. So, if Alpha = 0, but RGB = XXX, it will read the RGB color. I need to zero out all channels. Not just make the alpha channel 0.

Somehow, it works for one of my images, so I know at one point I had it working properly. I am not sure how I have messed up the eraser.  Confused  It not longer resets the color channels. It only makes Alpha = 0 causing total transparency, but the RBG values are still there.

Appreciate any guidance.

Thanks!

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  "gimp-image-set-resolution"
Posted by: quand - 09-08-2018, 07:35 PM - Forum: General questions - Replies (3)

Hi

happy to join You on this forum

while I open a picture, I have this error message (I try to translate from french)

"error message..............call error for the procedure gimp-image-set-resolution .........image definition is too high (?), .....use of the default definition"

is important ? does it damage picture ?

can I modify picture keeping all qualities ?

thanks a lot



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  (Noob) Flood Fill "similar colors" dynamically so I don't have to ctrl-Z and redo?
Posted by: tgm1024 - 09-08-2018, 06:44 PM - Forum: General questions - Replies (2)

Gimp 2.10.6 / Linux Mint x64 18.3 / MATE


Brief:
Can I do a flood fill with similar colors but see the results as I slide the bar (dynamically)?

TL;DR:
When I use the bucket pouring flood fill, I'm routinely using the option to fill similar colors.  But this can be a dicey proposition with most images, and if I'm not super careful, I will end up with a flood-leak all over the place.

The way I've been managing this is this:

  1. Try a percentage
  2. See it be not be right
  3. Undo
  4. Rinse/Lather/repeat as needed at step 1.
Is there a way to do this dynamically so that I can see a before shot and dynamic after shot so I can just move the slider and see the results "right away"?

THANKS!

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  Gimp does not start
Posted by: jkanev - 09-07-2018, 05:32 PM - Forum: Linux and other Unixen - Replies (1)

Recently I've updated to Gimp 2.10. First time I tried it started, I selected a jpeg to open, then it hang (with no image shown and the file open dialog disabled). I vaguely remember an error output on the command line, complaining about missing "Python" (which is weird, because I have Python installed). After killing the software I tried again, this time no window came up at all. I've removed my .gimp folder, removed /etc/gimp, uninstalled gimp and all libraries and re-installed them again, same result. There's no difference whether I try from the command line, or from the KDE Gui.

Each time I try to start gimp from the command line, no output is shown at all, not even with --verbose. When I Ctrl+C, I get "Segmentation Fault". 
After starting gimp, there are four gimp threads present. That's it, no window, no command line output, nothing. No gimp.

Does any of you have an idea what else I could try?

I'd appreciate any kind of help.
All the best, Jacob.

(gimp --version gives 2.10.6, I'm on Debian Linux, testing (1 SMP Debian 4.17.17-1 (2018-08-18)), and I'm using KDE/Plasma.)

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  How to create a neon light effect
Posted by: Krispy - 09-07-2018, 05:19 PM - Forum: Tutorials and tips - Replies (3)

Hi! I'm new to GIMP and I'm trying to achieve this neon light effect as if neon light is shining on to someone in a dark room like in this movie poster I attached. Any tips would be greatly appreciated!



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