I need to make a page of traceable letters for children to trace over, you know? To learn to write.
We have a sample page but the letters are too big and too much space is taken up by unnecessary drawings.
So we just want to extract the letters and resize them and fill a page with them.
Simple?
So they're conveniently in two separate rectangles so all we have to do is select the rectangles and copy them over to a blank page.
Then we can resize them and then copy them over and over until the page is full.
Trouble is we can't get past the beginning.
We select one rectangle of letters and copy it.
Then we have opened a new blank image and we go to it and paste the rectangle into it.
That works fine. Seems to.
But when we go to copy the next rectangle it just doesn't copy.
A blank rectangle turns up. Nothing in it.
And when we think ahead a bit and try moving the rectangle we've got around the page it doesn't move.
We're doing something wrong and this is presumably about the most basic of all things you can do - cut, copy and paste. Move things around to fit together.
Can someone help with some instructions on what we should be doing to get this done?
In the original Photoshop tutorial its done by turning off one or more of the RGB channels, but this isnt possible in Gimp for individual layers
(video: youtube.com/watch?v=FC7ldDACArM).
I tried turning off one or two channels in Gimp and then doing a 'New From Visible', using that newly created layer with a Screen Blendmode, but i was wondering if there is a better way.
The Channel Mixer perhaps ?
Hi! I cann not install Save for Web on Gimp 2.9.7. My OS is Ubuntu 16.04.
I tryed this with no result:
Quote:./configure
make sudo make install
I got this message in terminal:
Quote:checking for GIMP... no
configure: error: Package requirements (gimp-2.0 >= 2.3.0 gimpui-2.0 >= 2.3.0) were not met:
Package 'gegl-0.3', required by 'gimp-2.0', not found
Consider adjusting the PKG_CONFIG_PATH environment variable if you installed software in a non-standard prefix.
Alternatively, you may set the environment variables GIMP_CFLAGS and GIMP_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details.
I instaled gegl, repeat and got same result.
I do not know how to solve this problem. Please, help me!
Hi,
I am trying to select the "watery" portions of an image in hopes of increasing the saturation to become more blue (another post soon). Unfortunately there are other portions of the image that are not "watery" but the same color and thus also selected. Is there a way I can eliminate these unwanted areas from the selection?
A slightly more realistic effect than a plain "bump map" (even if there is still some bump-mapping). The idea is to combine bump-mapping for a nice 3D effect on the edges with a drop-shadow to give it more "depth" than is achievable with bump-mapping alone.
This requires manipulation in the Layers list, so keep it open (Ctr-L):
Create the text in black with the text tool, and maybe adjust the canvas size around it
Duplicate the text layer (icon at bottom of Layers list)
Add a new layer filled with white (name it "BumpMap")
In the Layers list, drag it under the top copy of the text layer
Select the top copy of the text layer and Layer>Merge down. You will obtain a layer with your text on white.
Filter>Blur>Gaussian blur and apply a blur of about 1/4 of the character thickness
Create the "surface" by adding a new layer (call it "Bottom") and filling it with the required color (you can also use a slight radial gradient)
Duplicate that layer and rename the copy to "Top" (double-click the name to edit it, [enter] when done)
With "Top" selected: Filters>Map>BumpMap. In the "Map" selector,select the "BumpMap" layer, keep all defaults, and [OK]. Your top ayer should now have the text engraved in it.
Right-click the initial text layer, and select Alpha to selection (you should have the "marching ants" running along the text outline)
Make sure the Top layer is selected and hit [Delete] (or Edit>Clear). This will remove a good deal of the shadows.
Select>None
Filters>Light and shadows>Drop shadow:
Offsets: use about a third of the character thickness,
Blur radius: use roughly a half of the character thickness
Opacity 60% is OK.
This creates a a new "Drop shadow" layer between top and bottom, and you can adjust the opacity with the "Opacity" slider at the top of the layers list and the offsets by moving it with the Move tool (set to "Move the active layer")
See attached XCF file (the filetype is "XCFGZ", a "compressed" XCF, but Gimp should open it directly).
You can also apply this technique with a texture, in which case the process isn't very different:
Open your texture image
Add the text layer
Position/crop both layers
Create the bumpmap layer as above
Duplicate the texture layer
Apply bumpmap to top layer
Punch out the text on the top layer
Apply drop shadow to top layer
Possibly shift the bottom layer a bit so that the pattern on it is slightly offset
Ive just moved over from ps to gimp and am having difficulties with one thing.
When working with text layers, after a few further changes to the document, some layers will not allow me to go back in and change the text. The layer preview icon goes to a chequerboard and it is as if the layer has been rasterised or locked somehow..
Am i doing something stupid or doesnt GIMP allow you to...
Soph
EDIT - I appear to have solved it, by clicking on the layer then clicking on the text with the text tool, i then get an option to edit the text...
Looks like this may be related to missing native X11 support but does anyone know if there is a plugin that allows images to be saved as xpm files in MacOS Sierra?
Hello, so I'm going to try and describe what is happening as best as I can.
I have a Huion 190GT Tablet and I've been using Gimp for quite a few years for art. I have the latest version and latest drivers for my tablet supplied by on Huion's website.
I shortcut my Undo command (Ctrl Z) to one of the buttons on my Stylus Pen's buttons which has always worked fine. However yesterday it started popping up a menu box instead displaying options (File, edit, select, view etc etc) However if I hover the cursor over the toolbox or layers it will complete the command without popping up the menu box. This has made my work extremely slow and frustrating because I am not used to having to move my cursor off the canvas to undo, and I undo a lot. Does anyone know how I can fix it so that it does not pop up this menu anymore?
I'm a new GIMP user, and installed it as a recommended "auto fix" for photos, so not necessarily going to be the best at leveraging manual adjustment features. I've seen videos where a paid software is used to adjust the levels with great success in enhancing faded receipts. I've played around with this a little bit in GIMP, but have no idea what I'm doing - any help or advice?
I use gimp primarily for editing textures for game models, and I've been having problems exporting with a transparent background, no matter what i do the background always comes out either black or white. I've followed a bunch of tutorials around the alpha channels and exporting with a transparent background and nothing seems to work. The background shows up in all image viewers I've tried and in vtfedit, the program I need to get the images to work in the source engine.
For my purposes I need everything but a small part of the image file to be completely transparent otherwise you get the problem I've been having where half the model goes either black or white. Any chance someone can tell me exactly how they successfully create images with fully transparent backgrounds? Failing at this has eaten up far to much of my time now, so any help would be much appreciated. Running gimp GIMP 2.8.18 in case that's in any way relevant.