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The Playground |
Posted by: rich2005 - 05-02-2018, 08:59 AM - Forum: Gimp 2.10
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For those who went straight from Gimp 2.8 to Gimp 2.10 two experimental tools seem to be missing. Note the experimental These are a n-point deformation tool and a seamless clone tool
These can still be enabled using the switch --show-playground In Windows it would be
Code:
C:\Program Files\GIMP 2\bin\gimp-2.10.exe --show-playground
The switch can be added to the launcher or a one-time use to enable either of the tools
![[Image: 7d9N81a.jpg]](https://i.imgur.com/7d9N81a.jpg)
This gives a new entry Playground in Edit -> Preferences Restart Gimp for these to show in the ToolBox.
![[Image: QIjm4sb.jpg]](https://i.imgur.com/QIjm4sb.jpg)
These are experimental, not much use on any larger images, ok up to about 1500 x 1500 pix then become very-very slow (or crash).
The n-point deformation looks like this: https://i.imgur.com/WQioWAp.jpg click and drag nodes around to deform the layer.
The seamless clone takes a copied selection and merges with a layer taking into account the colours in the layer: https://i.imgur.com/Fmdd3C6.jpg The point being you can move this around before fixing in position the merge changing when moved.
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color values |
Posted by: gimp-artist - 05-02-2018, 03:23 AM - Forum: General questions
- Replies (3)
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I'm checking equation for the layer mode. I know white is 255, and black is 0. These values are useful for calculation for layer equations like multiply and divide.
How do I know color values? Do you know color values for major colors?
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Problem adding a larger layers |
Posted by: ajax - 05-01-2018, 07:53 PM - Forum: General questions
- Replies (7)
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I'm trying to add layers to an existing image (photograph) using GIMP 2.10. The purpose is to create a frame that is larger than the image. By having it in a separate layer the color can be altered and optionally text added without having any affect on the photograph.
When using the "Add Layer" (also called "New Layer") selection GIMP seems to create something that is larger but the transparent part is limited to the same space as the original layer. Then when performing "Fill with FG Color" the only part that is filled is the transparent part occupying the same space as the original layer.
Am I doing something wrong or is this a bug or possibly something that can't be done by design?
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Swapping image within selection |
Posted by: quiverpigeon - 05-01-2018, 01:33 PM - Forum: General questions
- Replies (8)
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Hi all
Super super newbie to GIMP here - I have some experience with QuarkXPress though.
Apologies for the question if the answer is really obvious - have read the manual, searched on a couple of forums, but I'm a bit pushed for time
I've created a selection (I'm working with a circle today, designing a 12" vinyl sticker) with an image inside, and created a mask so I only see what's inside the circle, but my question is: how do I then import a different image inside the circular selection? I'm looking to do this a few times to see how various images look, and the only way I've been able to do it so far is to create a new selection each time I import an image/layer. Otherwise I can't seem to scale the image and move it around within the selection without it being cropped at the circular selection point.
In Quark it was very easy to do, so hoping there's an answer to this.
Thanks in advance!
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Gimp 2.10 : Layers Modes behave unexpected |
Posted by: TheFunnySide - 05-01-2018, 01:18 PM - Forum: General questions
- Replies (2)
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Hello, I am having alot of problems in the new Gimp 2.10 after opening one of my images from 2.8
Since i was having performance issues i changed the layer mode from legacy Normal to current Normal as an experiment.
But for some reason the look of my image changed noticeably.
Can someone explain how the new Normal layer mode is different from the old one?
Bonus question: Why does it now take 2 minutes to open the export dialog.
thank you in advance
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Animation tool inside future GIMP ? |
Posted by: grit - 05-01-2018, 12:56 PM - Forum: Gimp 2.10
- Replies (3)
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I will make a request to GIMP developers to implement animation tool in future GIMP (3.xx).
Basically, I was thinking it would be cool to animate parameters of the filters of GIMP and G'MIC with timeline and animation tool.
And making some kind of bones structure like in Blender just 2D ( Grease pencil and armature).
Also , I was thinking to get some kind of VFX 2D particle system to make cool animation effects (similar to Unity and After Effects https://youtu.be/vj1bUfSVBnY?t=1655) .
What do you think about this ?
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