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  Cant's Follow User's Manual Instructions
Posted by: pastor - 10-01-2023, 12:00 AM - Forum: OSX - Replies (3)

Hi,
Please help, I can't follow some of the instructions in the user's manual. For example, You can add Brush-Pattern-Gradient icons and Active Image icon through Edit → Preferences → Toolbox

I can't find Preferences when I click on Edit on my MacOS Sonoma 14.0.  Please see the attachment.


Thanks very much for any help!



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  How to add a script
Posted by: Stephen Liu - 09-30-2023, 04:03 PM - Forum: General questions - Replies (3)

Hi all,

I have download advancedtonemapping-2.10.scm
(Advanced Tone Mapping)

Please advise where shall add this script file?

$ ls -al /etc/gimp/2.0/
total 96
drwxr-xr-x 2 root root  4096 Sep 30 23:04 .
drwxr-xr-x 3 root root  4096 Apr 20 18:56 ..
-rw-r--r-- 1 root root  2845 Feb  2  2022 controllerrc
-rw-r--r-- 1 root root 37934 Feb  2  2022 gimprc
-rw-r--r-- 1 root root   722 Feb  2  2022 gtkrc
-rw-r--r-- 1 root root   117 Feb  2  2022 menurc
-rw-r--r-- 1 root root  2778 Feb  2  2022 sessionrc
-rw-r--r-- 1 root root  9839 Feb  2  2022 templaterc
-rw-r--r-- 1 root root  6113 Feb  2  2022 toolrc
-rw-r--r-- 1 root root  1140 Feb  2  2022 unitrc

There is no script folder there.  Thanks

Regards

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  Select all transparency
Posted by: T-buch - 09-30-2023, 01:19 PM - Forum: General questions - Replies (4)

   
Knowing an EASY way of selecting all and only transparency areas (like 100% transparency but also e.g. 12% transparency)?

Please see the Attached Picture

BR
T-buch

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  How to restore old yellowed photo
Posted by: Stephen Liu - 09-29-2023, 10:40 PM - Forum: General questions - Replies (16)

Hi all,

I have old colour photos in yellowed color but without scratch. My PC is connected to a 4K display and running Ubuntu 22.04 desktop

Please advise;
1) How to remove the yellowed color.
2) How to restore their original color
3) How to increase their sharpness

Thanks in advance

Regards

sample photo attached



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  Pasting from Photoshop to Gimp
Posted by: petrifieddoublegulp - 09-28-2023, 10:53 PM - Forum: General questions - Replies (1)

Hi y'all,

I'm wondering if you could answer me a riddle.

I've been working with game textures recently, and doing most of my precision editing in photoshop, and then copying from photoshop and pasting into gimp when they're ready.

I had no trouble doing this with the color textures, I'd paste into gimp, export as .dds and bingo, all good. The game would reproduce the texture on the models just fine.

BUT, when I tried to do the same with the opacity layers, I'd paste into gimp, export as .dds making sure to generate mipmaps, and then all of a sudden the opacity layer was nowhere to be seen. When I edit the game's original opacity layer .dds in gimp itself without pasting from photoshop, the opacity layer is then recognized by the game.

So my question is how do I paste from photoshop into gimp, making sure that I am not bringing any errant data along for the ride that might confuse the way the game renders that layer? Is there something I'm missing?

Thanks

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Photo how to smooth edges?
Posted by: Sergey2004 - 09-28-2023, 06:44 AM - Forum: General questions - Replies (2)

how to smooth edges?



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  White Balance, Auto Input Level algorthms
Posted by: BrianLink - 09-25-2023, 06:20 PM - Forum: General questions - No Replies

I've poked around the source code but am having difficulties and am currently trying to figure out how white balance  / auto levels is performed. 

I think I was able to figure out gimp_operation_levels_map as the root for determining setting gamma but there is a bunch of contextual stuff I am missing.  

Example: I'm thinking gimp makes a copy of the xcf representation of the image and performs an update to that. Then there is a history of steps and one can jump back to an intermediate step.  

Via bimp, using some of the procedures out of pdb, i noticed that the intermediate steps are not necessarily saved and may be overwritten.  For example gimp-drawable-levels (to set gamma) followed by gimp-drawable-levels-stretch wipes out the levels gamma change whereas reverse order works.  And ditto for color-levels-gui. 

Anyway pointing me to something high level to get around the 15 levels of indirection used in gimp would help.

Thanks

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  What does a bear do ?
Posted by: rich2005 - 09-24-2023, 01:17 PM - Forum: Watercooler - Replies (9)

The city authority cut down some old trees at the back of my house. The trees belong to them, and found to be diseased. A shame to see them go, someone counted the rings and came up with 164 years old.

   

But it reminded me of this cartoon, About what bears do....

   

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  Color working method help
Posted by: pixelmixer - 09-24-2023, 11:44 AM - Forum: Gimp 2.99 & Gimp 3.0 - Replies (2)

Hi,

I'm working in GIMP built-in sRGB, 16-bit non-linear integer.
Converting to an 8-bit non-linear integer in Adobe RGB 1998.



Code:
(iccPth "/home/mark/Artwork/Misc/Adobe ICC Profiles (end-user)/RGB/")
(icc (string-append iccPth "AdobeRGB1998.icc"))
(intent COLOR-RENDERING-INTENT-PERCEPTUAL)
(bpc 1)

(gimp-image-convert-precision dstImg PRECISION-U8-NON-LINEAR)
(gimp-image-convert-color-profile-from-file dstImg icc intent bpc)



And then export as a jpeg without any soft-proofing.

However the exported jpeg looks different in Krita and Image Magick to GIMP,
in Krita and Image Magick the colors are less chromatic, which is what I'd expect.


Anything obvious that might cause this jpeg to look different in GIMP?



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  Color correct image based on known background color
Posted by: pluder - 09-23-2023, 11:08 AM - Forum: General questions - Replies (2)

Maybe this is a good idea, maybe not. 

I take pictures of different objects on the same background, with the same light source and intensity all the time. I use Gimp to edit those pictures. The camera will vary exposure, aperture, ISO, etc... depending on the object which will change the apparent color of the background. 

If I know the actual color of the background (say 90.7, 85.8, 85.8 in a RBG format) how would I apply a filter to color correct the entire image based on the change needed between the current background color and the known background value?

I am looking to try and get the most consistent/accurate colors for the objects. If this is not a good option, please let me know if you think there is a better way to do this. Bear in mind that I am really trying to make up for the camera and getting a better/different camera is not a viabile option at this time.

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